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Why is software so hard? Hard to make well. Hard to deliver on time. Hard to use. Our civilization runs on software, yet the art of creating it continues to be a dark mystery, even to the experts, and the greater our ambitions, the more spectacularly we seem to fail. This book sets out to understand why, through the story of one software project--Mitch Kapor's Chandler, an ambitious, open-source effort to rethink the world of email and scheduling. Journalist Rosenberg spent three years following the work of the Chandler developers as they scaled programming peaks and slogged through software swamps. Here he tells their stories.
Teach yourself Active Web database programming in 21 days
Based on the best-selling Teach Yourself series, this must-have tutorial uses a day-by-day approach and real-world examples to teach readers the ins and outs of Visual Basic programming with databases for the Web.
Tricks of the Windows game programming gurus
Bestselling author Andre LaMothe takes game programmers to the next level of programming, teaching them the latest techniques and tools: DirectX, 3D acceleration, Artificial Intelligence and explains, in detail, 3D algorithms including texture mapping and lighting. The CD contains source code and executable for quake-level engine and all the source code and executables for the C/C++ demos and examples in the book.
Scott Rosenberg Dreaming in Code
Dina Fleet Teach yourself Active Web database programming in 21 days
Andre LaMothe Tricks of the Windows game programming gurus